Contains six handpicked projects that focus on interaction, from the research process till the final product.
They are mix of individual and group projects, some of which have received accolades at even the international level.
Contains experimental projects that use multimedia, data science, and qualitative research that I used to explore the intersections of the creative and the technical. These projects are not necessarily polished or complete.
It is a mix of class projects, pandemic boredom and skill development.
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